package com.myfum.mobile.tetris.views
{
	import com.myfum.mobile.tetris.data.shapes.ShapeData;
	
	import flare.core.Light3D;
	import flare.core.Pivot3D;
	import flare.core.Texture3D;
	import flare.materials.Material3D;
	import flare.materials.Shader3D;
	import flare.materials.filters.ColorFilter;
	import flare.materials.filters.TextureFilter;
	
	import flash.display.BlendMode;
	
	public class Tetris extends Pivot3D
	{
		public var data:ShapeData;
		
		public function Tetris(data:ShapeData)
		{
			this.data = data;
			
			init();
		}
		
		private function init():void{
			/*var light:Light3D = new Light3D();
			this.addChild(light);
			
			var m:Shader3D = new Shader3D();
			m.filters = new Array(new ColorFilter(0xff3300, 1));
			m.build();
			m.twoSided = true;
			this.setMaterial(m);*/
		}
	}
}